李开复

开场白:
幽默的谈到自己的减肥秘方:找个大公司来告你!
 
引言:
过去的选择:研一时给高中学生上课,被评为“最差的演讲者”
            面临选择:终生学不会交流   or    改变自己,像优秀的演讲者学习
 
“未来的历史学家会说,这个世纪最重要的事情不是技术或网络的革新,而是人将拥有选择。”
——彼得·德鲁克
                 工业社会——互联网社会          
少数人接触信息 ——人人接触信息
        劳力——脑力     
   制造——创造
不平等——平等
控制——放权
消极——积极
一个模子——做最好的自己
 
中国青年的机会:自由选择的时代
                ——获取世界信息
                ——接受高等教育
                ——众多的就业机会
真的有选择吗?(回答问题的方式来说明选择)
——世界不公平,命运注定?
——世界不完全公平,但你有选择
——没有时间选择?
——不是没有时间选择,是选择不用时间
——不在乎,不必选择?
——不选择,也是一种选择
——完全没有选择?
——至少可以选择态度
 
主要内容:
人生,困难的选择
成功的六种态度:
 
八种选择的智慧:
1、 用中庸拒绝极端
六种态度做到极端反而成为缺陷
例:学会讲话——有意义就讲,没意义就不讲
 
2、 用理智分析情景
   适当的情景,用理智来做最佳的事
 懂得如何在不同的场合用不同的方法向老板表达自己的看法和适当的建议
    管理者:                        场合(《有效率的领导》丹尼尔·戈洛曼)
六种领导力
指挥命令
宏观掌控
和谐合作                               选择
民主自由
授权负责
指导培养
最好的领导者应该是完全的拥有这六种看似相互矛盾的领导力,并能够理智的分析情景来适当的使用
 
3、 用务实发挥影响
<1>专注影响圈,接受不能改变的事
<2>扩大影响圈,增加可以改变的事
虽然我们不能改变风,但是我们可以改变船帆。
例1.       两个月前的迷惘(受到诉讼的期间)
律师:把焦点放在法律上,而不是媒体上
例2.       朋友进入加州大学的例子,给校长写信
有些选择,选择的成功率虽然低,但是代价也低
 
4、 用冷静掌控选择
遇到危机时:
——保持冷静,寻找机会
——最坏的打算是什么?可以接受吗?
抉择前“重重”思考,抉择后“轻轻”放下
不要一切非黑即白,用概率论看问题
——成功的概率有多大
——当你自估成功的概率有40%~70%,你就该去做这件事了,也许你会失败,但拖延或等待的代价损失更大
                                              ——美国国务卿鲍威尔
用利弊对照表分析
 
5、 用自觉端正态度
 
6、 用学习积累经验
“The journey is the reward”     旅途本身就是收获
小故事:
年轻人问长者:“智慧来自哪里?”
长者说:“来自正确的判断。”
年轻人:“正确的判断来自哪里?”
长者:“来自经验。”
年轻人:“经验来自哪里?”
长者:“错误的判断。”
挫折——>决心——>收获
 
7、 用勇气抛弃包袱
有些选择必须放弃你已有的
——你已有的越多,越难以放弃
   要放弃你已有的才能
               ——把握住转瞬即逝的机会
               ——看的更长远,得到更好的
   “Do you want to spend the rest of your life selling sugared water or do you want a chance to ...”                                    ——史蒂夫·乔布斯
 
8、 用真心追随理想
25岁前最重要的两个决定:
——如何选择专业
——如何选择工作
   真心:
   ——价值观:What is right?
   ——理想:What do I want my life to be?
   ——兴趣:What do I love to do?
   如何知道自己的价值观?
   ——报纸测试法
   如何知道我的理想?
   ——心灵感应法
  Make a difference 的老师的解释:
       让你的世界比没有你的世界尽可能的好!
   李开复的理想:最大化自己的影响力
   如何找到自己的兴趣?
   ——If you find a job you love , you will never work a day in your life.
       (知之者不如乐之者,乐之者不如好之者。)

李开复给中国学生的第六封信-选择的智慧

人生就是一场不断抉择的游戏,有风雨也有阳光。这其中最重要的是,我们要用冷静的态度掌控每一次抉择的全过程:

在抉择前“重重”思考,抉择后“轻轻”放下。

所谓“重重”思考,就是要培养客观的、精准的判断力。每一个重要的抉择可能都与你自己的前途密切相关,但你在抉择和判断时,一定要避免先入为主的思维定式,要避免自己的主观倾向影响判断的精准和客观。

那么,我们该如何做出客观、精准的抉择呢?我给大家提供三个建议:

第一、把影响你抉择的因素罗列成一张“利弊对照表”。

在利弊对照表中写出每个因素的利益和弊端,然后借助该表客观地分析,哪些利益和弊端对你来说最为重要?这些因素是否符合你的价值观和理想?当你面前摆了这样一张客观而详尽的利弊对照表时,主观因素就不容易影响你的判断力了。

例如,1998年时,我面前有两条道路可供选择:回中国建立研究院,在美国创业办公司。当我问到许多朋友,有没有愿意和我一块儿回中国时,他们每一个人都说:“当然不愿意,只有中国聪明的人到美国,哪有美国聪明的人回到中国?”如果我是个容易被影响,不冷静客观的人,当时可能就决定不回中国了。为了更客观地判断哪一条道路最符合我的价值观和理想,我列出了一张利弊对照表:

 

回中国工作

在美国创业

影响中国青年的机会

朋友不看好中国

拥有自己的公司

我没有“创业”欲望

实现父亲的遗愿

降低职位、薪水

不必听人指使

风险投资的压力

最好的研究环境

搬家的麻烦

可能获大笔财富

有倒闭的风险

有长期承诺的公司

没有中国经验关系

不必搬家

工作时间很长

 

借助这样一份利弊对照表,我很快就做出了客观而明智的决定——回中国工作。因为综合考虑各种利弊因素后,回中国工作最能发挥我自身的特长,也最符合我个人的价值观和理想。

第二、学会用概率论的方法看问题。

在大多数情况下,我们都没必要认为,某种选择的成功概率一定是100%0。反之,我们应当学会分析一件事情“可改变的概率”或“可能发生的概率”。对于发生概率小的事情,在做之前一定要有失败的心理准备。另一方面,也不要等到事情成功的概率达到100%时才去做,因为即便做成了这种事情,也没有什么值得骄傲的。

做概率分析时,可以列出“最好的可能”和“最坏的打算”,以帮助自己综合考量。例如,上面提到的“回中国建立研究院”的工作,我有100%的把握,可以把研究院办得与其他任何公司在中国建立的研究院一样好——这是最坏的打算;我有40%的把握,可以做出世界一流的研究机构来——这是最好的可能。用这样的方法考虑到两个极端后,我马上就会明白,即便出现最坏的情况,我和公司也可以坦然接受。因此,我选择回中国工作就成了一件顺理成章的事。

当然,许多抉择并没有这么好的“后路”,在这种时候,我们既要谨慎地评估风险因素,也要在适当的时候有勇气挑战自己。美国前国务卿鲍威尔曾在阐述“领导力”时指出:“当你自估的成功概率达到40~70%,你就该去做这件事了。也许你会失败,但拖延或等待的代价往往是更大的。”

第三、当自己不确定时,学会谋之于众。

多征求别人的意见总是好的。那些更有经验的人可以用他们多年的积累为我们指引方向,那些聪明绝顶的人可以用他们的智商启发我们的思路,那些懂得人际关系的人可以用他们的情商帮助我们有效沟通……

当你询问他人意见时,可以随身携带上面提到的“利弊对照表”,与对方一起分析、讨论,这样一方面可以节省他人的时间,另一方面也可以避免你的主观描述影响他人。当然,你也必须明白,最终的决定权在你自己,即便你采纳了别人的意见,你也不可以就此将责任推卸给他人。

所谓“轻轻”放下,就是说我们在做出抉择后,应当坦然面对可能发生的任何结果,既不要因为抉择正确而欣喜若狂,也不要因为抉择失误而悔恨终生。

例如,有的人因为对自己缺乏信心,每次刚做出决定,就立即紧张起来,不知道自己的选择会导致怎样的结果;有的人非常喜欢吃“后悔药”,他们事先不通盘考虑,事后却追悔莫及;还有的人过于敏感,本来自己做出的是客观、公正的抉择,但事后听到别人的议论就摇摆不定起来……

其实,无论你的抉择正确与否,无论它的结果如何,已经做出的决定就无法收回了,你只有坦然接受它,或者在今后想办法补救。对于已经发生的事情,或者自己已经无法控制的事情,任何担忧或悔恨都是多余的。与其把时间花在无谓的焦虑上,倒不如把这些东西“轻轻”放下,然后一身轻松地去做自己应该做的事。

在微软公司的某个部门里,有一位霸道的经理J,他刚加入公司就拿下属开刀,总是找些莫须有的罪名遣散一些能干的职员,以便把队伍换成“自己人”。

当时,J部门里那些可怜的下属常常来向我求救。有一位名叫S的下属在收到J的处分后向我表明,他可以用证据证明自己没有做错任何事。于是,我帮S上诉到J的老板那里,在铁证之下,S得到了一个新的工作。

但另一个下属D的境遇就完全不同了,他的处境非常艰难,因为J这次在D的计算机里埋下了伪证,然后以受贿为理由解雇了他。我曾多次与D沟通,相信他是被冤枉的。但在证据之下,我无法为他伸冤。尤其是,我当时刚加入公司不久,还没有足够的职权和信誉来干涉别的部门的事情。经过“重重”的分析,我决定不向任何人提起D的事情,只是看着他一身委屈地离开公司。

事后,有朋友问我:“你难道不会因为自己无法给SD争取同样的待遇而懊恼吗?”我回答说:“虽然我对无法挽救D感到万分遗憾,但我必须看清楚,什么事是我无能为力的。而且,既然已经决定不能帮助他,我就只有‘轻轻’地放下这件事,多想无益。我应该把精力放在我的工作中,这样,也许有一天,我就可以有足够的职权和信誉来帮助其他人。”

让人欣慰的是,多年以后,J被公司解职,SD则都在新的岗位取得了骄人的成绩。

Posted on October 20, 2006 9:57 PM | | | Comments (0) | | TrackBacks (0)

  核心提示:昨天,中国互联网协会行业自律工作委员会秘书长杨君佐确认了中国互联网协会在推进博客实名制的消息。对于网民最关注的“言论自由”问题,杨君佐表示“言论自由是相对的”,推行博客实名制并不惧怕由此带来的影响。

  昨日(19日),中国互联网协会行业自律工作委员会秘书长杨君佐确认了中国互联网协会在推进博客实名制的消息。在网络上沸沸扬扬的博客实名制已成定局。

  据悉,中国互联网协会受信息产业部委托开展“博客实名制”的研究,研究成果将提交信产部供决策参考。

  博客实名制,意味着博客用户必须进行后台的实名登记,如同手机实名制的政策出台一样,即将实行博客实名制的消息一出,立即就遭到了网民的反对,认为博客实名制会限制言论自由、侵犯网民隐私者不在少数。其实,这很大程度上是源于一些网民对于博客实名制的误读而担忧。

  对于网民最关注的“言论自由”问题,杨君佐表示“言论自由是相对的”,推行博客实名制并不惧怕由此带来的影响。

  博客诞生以来,提供了一个言论自由的平台,但由于约束的缺失,一系列侵权、隐私、责任等纠纷屡见不鲜。杨君佐认为,“博客实名制”是一个解决办法,“网络言论自由不等于可以胡说八道,此前的一些不良现象应该有所约束和收敛了”。

  杨君佐主张,在网上“起码的文明守则、公众道德”还是应该遵守的,不能因为网络自由就口无遮拦,大发一些缺乏理性的言论。

   昨日,中国互联网协会秘书长黄澄清也表示赞成博客的将来采用实名制。他认为这对发展博客有好处。他认为,博客行业允许一定程度上的自由发展,但是现在的 情况显得有些无序化。尤其是极少数人利用博客的互动性和广泛传播性来扰乱社会秩序,使得大多数人利益受到损害。而实名制既保护了博客的言论自由,又能保证 在自由的基础上监管。

  易观国际互联网分析师黄涌涛对博客实名制的看法完全不同,他认为强制的博客实名只会是一场游戏。黄涌涛主张,博客的实名制过程,必然是一个自下而上的群众运动,而不可能是从上到下的过程。

  因为“越来越多的博客作者,在强化和读者的互动,在逐步的实名化”,黄涌涛认为这个过程和行政指令没有关系。此外,黄涌涛觉得站在舆论监督和新闻管理的角度,加强对博客的管理更应该是新闻出版总署的职责。(来源:华夏时报)

  [专家评论]一定要考虑到人们在网上的自由,不要因此采取一些剥夺人们权利、干扰大家言论传播的方式。我认为,这件事情的具体实施应该由方方面面的人都来参与,尤其是互联网人士,如果仅是简单的行政命令,也没有太大的意义。<谢文谈实名制:要照顾到人们在虚拟世界的乐趣>

  [事件回顾]“围 绕博客引发的侵权、隐私、责任等问题已经很多,‘博客实名制’是目前能找到的一个解决办法。”。其中,关于博客登记身份信息内容的讨论包括——用户的姓名 和网名、证件(身份证、工作证、护照号)信息,以及邮箱、电话等个人联系方式。<信产部酝酿博客实名制 开博要首先登记身份证>

Posted on October 20, 2006 10:03 PM | | | Comments (0) | | TrackBacks (0)

据美国财经杂志巴伦周刊报道,在被推延了至少两年之后,中国3G的曙光可能在几个月甚至几周后就将真正来临。

该报道称,明年将成为3G设备制造商扬眉吐的丰收年。届时,中兴通讯和民营企业京信通信系统控股有限公司与国人通信有限公司则将成为移动信号设备的霸主。

中国国产3G标准TD-SCDMA耗时良久的测试结果即将于10月底揭晓,另外“3G在中国”2006全球峰会会议也将于11月召开(TOM科技注:11月15在北京召开)。日本大和研究所分析师Joseph Ho认为,这两个“里程碑”事件将预示着,3G牌照的发放以及大量设备订单的到来已不再是遥遥无期。

除了力挺TD-SCDMA标准外,中国政府还非常希望能在2008年奥运会之前推出3G。而这意味着3G推出的步伐必须要加快。DBS唯高达证券分析师Steven Liu表示,如果中国政府明年第一季度前还不颁发3G牌照,电信运营商们就没有足够的时间建立3G网络了。

分 析人士指出,以中兴通讯为代表的中国设备制造商在TD-SCDMA网络的竞争中应该超越外国同行。中兴通讯在TD-SCDMA技术开发上作了巨大的投入, 日本大和研究所分析师Joseph Ho估计,前3年料将投入到TD-SCDMA网络中的人民币800亿元中有20%将出自中兴通讯。他预测,中兴通讯今年销售收入将下滑9%至人民币195 亿元,但明年就将跃升42%至人民币277亿元,2007年中兴通讯的利润额将激增92%达到人民币28亿元。

虽然京信通信与国人通信的销售量难望中兴通讯项背,但也将从3G标准中受益颇丰。

然 而,并非所有人都一致看好3G设备类股。美林分析师Min Lu警告称,中国开放3G市场后,这些专门生产外围设备的公司虽然收入会有大幅增长,但其利润率可能将有所下滑。Min Lu猜测,运营商们将与设备供应商展开激烈的讨价还价,在3G产品的赢利能力得到确切证明前,3G设备价格不会太高。

资料:

中兴通讯是 全球领先的综合性通信制造业上市公司,是近年全球增长最快的通信解决方案提供商。凭借在无线产品(CDMA、GSM、3G、WiMAX等)、网络产品 (xDSL、NGN、光通信等)、手机终端(CDMA、GSM、小灵通、3G等)和数据产品(路由器、以太网交换机等)四大产品领域的卓越实力,中兴通讯 已成为中国电信市场最主要的设备提供商之一,并为100多个国家的500多家运营商。

京信通信是一家集研发、生产、销售及服务于一体的移动通信外围设备专业厂商,2003年在香港联交所主板上市(2342.HK),是国内同行业第一家上市公司。

京信通信在广州科学城设有总部研发基地,在南京、美国弗吉尼亚及加利福尼亚分别设有研究所,已形成直放站、天馈及基站子系统、数字微波三大产品系列,并在各产品领域均掌握了核心关键技术,拥有众多自主的知识产权。

京信通信生产基地位于广州经济技术开发区,拥有面积达15000余平方米的标准通信设备制造厂房,年生产能力达20亿。

深圳国人通信有限公司是 专业从事新一代射频系列产品及无线通信系统开发、生产和销售的高新技术企业。公司拥有处于国内领先地位的无线通信领域的核心技术——射频系列技术,并具有 系列自主知识产权。公司充分发挥核心技术优势,实施以射频技术为核心的放射型产品发展战略。设在深圳、泉州、南京的三大研发中心,汇集大批射频技术和通信 系统技术人才,自主开发并形成了无线通信网络覆盖产品、射频产品、宽带无线接入产品等三大产品方向的二十几个系列产品。独具优势的核心技术竞争力使公司展 现出日益增强的产品开发能力、市场应变能力和可持续发展能力。
Posted on October 20, 2006 10:10 PM | | | Comments (0) | | TrackBacks (0)

  在国内其他3大电信运营商纷纷找到中意的外资联姻之后,中国电信引进海外战略投资者的计划开始低调进行

虽然中国3G牌照的发放仍不明朗,但中国电信与海外战略投资者的悄悄洽谈,却是全部冲着3G市场而去。
  2006年9月26日,中国电信内部传出消息称,这家固网巨头正在与5大全球知名电信公司进行低调接触。同时有中国电信内部人士表示,由于3G牌照尚未明朗,与这些战略投资者的谈判还停留在较浅层面。
外资电信青睐中国市场
  按理说,中国通信企业自身规模并不小,那为何还要纷纷引资继续扩充实力呢?
  2006年12月,中国加入WTO的5年过渡期就将结束,电信行业概莫能外,这意味着中国电信行业全面开放的到来。业内专家认为,作为海外投资者,又恰逢3G这一难得的历史契机,以此进入我国基础电信领域,无疑是他们梦寐以求的事情。
   据了解,目前,在欧、美、日、韩等电信业发达的国家和地区,极高的市场饱和度和市场竞争度已经使得本地区电信运营企业的市场空间极度狭小,通过资本运作 增加海外新兴市场投资几乎是所有运营商拓展业务的首选策略。因此,这才有了2001年中国移动与英国沃达丰的结盟,2005年中国网通与西班牙电信的结 盟,以及今年6月20日,中国联通与韩国SK电讯在北京签署战略合作协议。如此算来,国内4大电信运营商中唯一没有与外资联姻的只剩下中国电信一家。
   据内部人士透露,中国电信此次为引入海外战略投资,正在酝酿发行新股,或者通过母公司中国电信集团向此次寻找的合作伙伴发售非流通股。该人士同时表示, 现在3G牌照不明朗,因此无法就一些具体问题和对方展开洽谈,目前的谈判还停留在较浅层面,并未启动深度谈判,而且在3G牌照发放之前不会达成协议。
   另有消息称,此次较有意向的海外投资者包括日本NTT DoCoMo、法国电信、美国Verizon、德国电信和新加坡电信这5大全球知名电信公司。据了解,这几大外资电信运营商一直怀有进军中国内地的野心, 在中国移动、中国网通和中国联通推进海外投资者战略入股时,它们也曾进入过意向者名单。
  投资银行野村证券认为,美国Verizon最有可能成 为这个策略投资者,因其是全球最大的CDMA运营商,如果中国电信收购联通CDMA网络成功,将可以为中国电信提供资金、人才及协同效益。早前已有传闻 称,中国联通可能会将其CDMA网络出售给中国电信,而保留GSM网络与网通合并,以保持目前国内电信竞争的平衡,并为3G市场合理布局。业内人士认为, 假使中国电信能获得联通的CDMA网络,将有机会凭借现有的CDMA1x网络迅速升级到3G。
3G牌照是关键
  具体到中国电信而言,业内人士认为他们引进战略投资者的意图非常明确,除了资本层面的运作外,更看重其未来3G业务层面的合作。
   9月12日,中国电信公布了2006年中期业绩,数据显示,中国电信上半年共实现净利润140.84亿元,较去年同期的146.96亿元下降4.2%。 若扣除一次性初装费收入后,公司上半年净利润为115.9亿元,同比增长2.6%。而同期的中国移动和中国联通的上半年业绩数据显示,其净利润各增长 25.5%和20.2%。
  国泰君安相关分析师告诉《IT时代周刊》,在内地4大电信运营商中,移动和固网运营商的业绩已经出现明显的分化趋 势。有数字显示,在固定电话与手机之间,越来越多的中国人开始选择手机。如果不发展3G业务和市场,固网运营商将很难找到新的业务增长点。而在我国3G牌 照发放一再拖延的情况下,中国电信此举也有提醒监管部门尽快发放3G牌照的意味。
  中国电信董事长王晓初表示,在获得3G牌照之前,公司并不急 于寻找投资者,因为其价值在取得3G牌照之后才能完全体现。王晓初同时表示,目前仍不确定3G何时发牌,也不清楚3G客户会采用何种制式,需要等TD- SCDMA制式测试完成后,政府才能有定案,所以中国电信目前还有时间审慎选择。
借外资开拓3G市场
  长期以来,中国电信主要运营的是固网业务,等拿到3G牌照后,如何开展移动业务是中国电信目前正在研究的重要问题。从这个角度而言,中国电信迫切希望找到能够帮助其开拓3G业务的合作伙伴。
  据最新的业内专家预测,中国电信将与中国移动、中国网通一起在2007年上半年获得3G牌照。而在我国3G牌照发放前夜,通过向海外战略投资者出售股份而实现资本多元化,将有利于中国电信3G事业的发展。
   就在2006年4月,中国电信通过发行短期债券的模式启动了大规模融资计划,这一举动被诸多业内人士不约而同地视为中国电信3G前夜的准备。然而中国电 信内部一位人士表示,目前中国移动和中国联通的用户总量已经超过4亿,这样一个庞大的基数是很难撼动的。按照用户的习惯,在选择运营商时可能会首先关注有 多少人在使用,作为移动通信的后进入者,这一点对于中国电信来说显然不利。
  与此同时,在8月29日开幕的全国信息产业科技创新会议上,信 息产业部副部长娄勤俭透露,TD的技术和产业化工作基本就绪,已经为后续的商用做好准备。这是官方关于TD的最新表态。按照此前的计划,中国电信、中国移 动与中国网通分别在青岛、厦门以及保定的TD外厂测试即将结束,进入准商用环境测试阶段。近日,发改委还与信产部等初步达成共识,将于2006年年底前, 在天津、上海、青岛等6大奥运会协办城市建设TD试用网。一系列迹象表明,TD的正式商用进程已经一触即发,在这样的背景下,中国电信引入海外投资者的举 措无疑将为其争夺3G牌照增添砝码。
  业内有观点指出,3G牌照究竟如何发放目前尚不明确,如果是国内几家大运营商同时发牌,那么中国电信就要 迅速与中国移动、中国联通等运营商直接竞争,寻找海外伙伴将成为其竞争捷径;如果国内3G牌照并非同时发放,那么中国电信能否跻身首发阵容至今尚无定论, 寻找海外强援的意义也变得很难预测;还有一种可能是,中国电信产业因为3G牌照发放而重组,那么中国电信最没有可能与其他运营商合并,这样一来,中国电信 将有可能成为3G时代唯一一家没有移动电话运营经验的3G运营商。因此不论哪一种情况,中国电信只有通过与海外运营商的资本合作,在业务创新等领域得到发 展3G的宝贵经验,才能在即将到来的3G时代,在与其他国内运营商的博弈中立足。
  专家们还同时表示,从国际电信产业发展趋势来看,我国电信运 营商资本的国际化无疑是电信产业发展的大势所趋。此前我国主要的电信运营商均已在海外上市,但其资本结构中国有资本仍然占压倒性比重。对于电信产业这样一 个具有非常明显的资本密集特征的高投入产业来说,主要依靠国有资本对其长远发展未必有利。
  据了解,我国相关部门曾明文规定禁止外资参与运营中国基础电信业务,这也使得此次中国电信的新股发行量深受业界关注。对此,中国电信内部人士表示,新股所占公司总资产的比例仅限于个位数,所以即使与外资达成协议,也不太可能触犯相关规定。
  另有业内人士指出,随着我国电信产业的发展逐渐进入平稳期,以前电信产业高速发展时期“肥水不流外人田”的顾虑已经基本不存在了。在资本利润率逐渐降低的情况下,国内运营商的资本国际化不会让海外投资者得到太大的便宜,也不会因此而造成国有资产的流失。
  事实上,在外资纷纷青睐中国电信产业之时,中国电信企业也没有停止扩张海外的步伐。2006年9月12日,中国电信旗下的欧洲子公司中国电信(欧洲)有限公司在英国伦敦正式挂牌。业界将此举视为中国电信进军欧洲电信市场的步调已然从谋划阶段转入实施期。
   据了解,中国电信已经准备与英国电信、德国电信等各大欧洲主流运营商展开合作,尽管中国电信(欧洲)有限公司负责人拒绝透露拓展欧洲市场的投资规模,并 称中国电信欧洲子公司没有在欧并购和上市的计划。作为国内最大的电信运营商,中国电信在国内市场竞争日益激烈,3G发展依旧扑朔迷离的环境下,大力拓展海 外市场应该是一个值得尝试的方向。
  然而,另有专家认为,中国电信采取的走出去策略基本与大多数国际运营商进入中国的模式类似,都是边试探边前 进的态度。而现在身处国内竞争与国际化趋势下的中国电信,需要找到一个让国内市场与国际市场齐头并进的平衡之道。从这个意义上说,中国电信引进海外战略投 资者,应对3G发展的变局,是中国电信的必然选择
Posted on October 20, 2006 10:15 PM | | | Comments (0) | | TrackBacks (0)

  股市如果出现大量中老年股民,必然证明该领域已足够狂热且有利可图,蓝色巨人IBM如今正在中国扮演类似的角色。记者昨天获悉,这家一贯保守的霸主级公司,已经筹措了1.8亿美元,下周就要正式冲入中国的风险投资市场。

   1.8亿美元对IBM而言不算什么,它上季度的总收入高达226亿美元,利润是22亿美元。同样,今天的国内企业家,对风投也已不再陌生,仅今年前三个 季度,中国内地吸引的风险投资总量就逼近16.5亿美元。上个月的分析报告预测,中国将成为继美国、以色列之后的第三大创业国和风险投资国。

   但IBM的出现绝对是一个标志。“这是蓝色巨人一次史无前例的举动,如果连IBM这么稳健的公司都难耐寂寞,足以说明中国市场的热度,更大规模的风险投 资明年入华将毫无悬念,而且今后5到10年里,中国将是对风险投资最有吸引力的地方。”一位风险投资家昨天对记者表示。

  与其他IT巨头相比,IBM的动作绝对迟缓。早在8年前,英特尔就开始投资中国公司;去年6月,英特尔还专门设立2亿美元的风险投资基金,目标就是中国的科技公司。

   有证据显示,尽管在财务上保持谨慎,但IBM的投资空间却异常广阔,不但可以砸钱到IT与互联网这些它所熟悉的领域,而且新材料、环保、医药、能源等都 可以考虑。实际上,无论是网易、盛大这样的网络公司,还是太阳能、纸业、乳业这样的普通行业,基金在中国都有经典的投资案例,有的回报甚至高达百倍。

   据悉,IBM唯一不考虑投资的居然是中国目前最狂热的房地产市场,有消息说,可能是因为目前中国对外资介入房地产的政策态度还不够明朗。全球顶级投资银 行雷曼兄弟这次将与IBM搭档,也就是说,1.8亿美元并不是IBM一家独掏,整个风险投资基金的具体持股比例要到下周才能揭晓。这再次证明了IBM的小 心翼翼,它需要像雷曼兄弟这样的专业机构护航。

后记:面对众多的风险投资,中国企业都准备好了吗?投资商不是慈善家,风险投资为什么会投资,希望投资了,就有回报,而且是高额的回报。看看软银亚洲,投资一千万,三年白赚了三亿;三亿,对我们许多人来说可是一个天文数字。前些天,看到一些与IDG总裁相关的报道,“中国人只会生产不会设计 ”,这是对当前中国状况的评价!他说得对吗?现在作出判断为时过早,国家正在提倡创新型社会,你我的行动或许是最好的证明!
Posted on October 20, 2006 10:22 PM | | | Comments (0) | | TrackBacks (0)

Beto Software 宣布发布 Hibero 2.0 .

Hibero是IntelliJ IDEA下Hibernate插件,主要为Hibernate 映射xml文件, 提供强大的代码编辑功能,包括代码自动提示、语法和错误的高亮提示、代码导航、代码重构、代码审查和快速修复等.方便开发者在IntelliJ IDEA下进行快速Hibernate 开发.

image

Hibero 2.0 的新特性包括:

HQL Editor supports Auto-Completion, Code Navigation, Find Usages, Rename/Move/Safe Delete refactorings, Code Formatting, Surround With, Code Folding and Errors Highlighting for HQL 3.
Enabled for Hibernate XML Configuration files: Auto-Completion, Code Navigation, Find Usages, Rename/Move/Safe Delete refactorings, Errors Highlighting and Quick Fixes.
HQL Scratch Pad Editor which doesn't require a physical file.
Allow configuration of Hibernate runtime environment to come from Hibernate, Spring or Java Persistence API.
Query results table option to display returned entities using toString() or the entity properties.
Hibernate XML Configuration and Mapping file templates.
New GUI settings.
Ability to define HQL Style Schemes with user customizations about how to format HQL queries.



官方站点:
http://www.betosoftware.com/

Posted on October 20, 2006 10:51 PM | | | Comments (0) | | TrackBacks (0)


Design Patterns and Business Models for the Next Generation of Software



by Tim O'Reilly09/30/2005
    The bursting of the dot-com bubble in the fall of 2001 marked a turning point for the web. Many people concluded that the web was overhyped, when in fact bubbles and consequent shakeouts appear to be a common feature of all technological revolutions. Shakeouts typically mark the point at which an ascendant technology is ready to take its place at center stage. The pretenders are given the bum's rush, the real success stories show their strength, and there begins to be an understanding of what separates one from the other. 

    The concept of "Web 2.0" began with a conference brainstorming session between O'Reilly and MediaLive International. Dale Dougherty, web pioneer and O'Reilly VP, noted that far from having "crashed", the web was more important than ever, with exciting new applications and sites popping up with surprising regularity. What's more, the companies that had survived the collapse seemed to have some things in common. Could it be that the dot-com collapse marked some kind of turning point for the web, such that a call to action such as "Web 2.0" might make sense? We agreed that it did, and so the Web 2.0 Conference was born.


    In the year and a half since, the term "Web 2.0" has clearly taken hold, with more than 9.5 million citations in Google. But there's still a huge amount of disagreement about just what Web 2.0 means, with some people decrying it as a meaningless marketing buzzword, and others accepting it as the new conventional wisdom.


    This article is an attempt to clarify just what we mean by Web 2.0.


    In our initial brainstorming, we formulated our sense of Web 2.0 by example:
















































































    Web 1.0   Web 2.0
    DoubleClick --> Google AdSense
    Ofoto --> Flickr
    Akamai --> BitTorrent
    mp3.com --> Napster
    Britannica Online --> Wikipedia
    personal websites --> blogging
    evite --> upcoming.org and EVDB
    domain name speculation --> search engine optimization
    page views --> cost per click
    screen scraping --> web services
    publishing --> participation
    content management systems --> wikis
    directories (taxonomy) --> tagging ("folksonomy")
    stickiness --> syndication

    The list went on and on. But what was it that made us identify one application or approach as "Web 1.0" and another as "Web 2.0"? (The question is particularly urgent because the Web 2.0 meme has become so widespread that companies are now pasting it on as a marketing buzzword, with no real understanding of just what it means. The question is particularly difficult because many of those buzzword-addicted startups are definitely not Web 2.0, while some of the applications we identified as Web 2.0, like Napster and BitTorrent, are not even properly web applications!) We began trying to tease out the principles that are demonstrated in one way or another by the success stories of web 1.0 and by the most interesting of the new applications.


    1. The Web As Platform


    Like many important concepts, Web 2.0 doesn't have a hard boundary, but rather, a gravitational core. You can visualize Web 2.0 as a set of principles and practices that tie together a veritable solar system of sites that demonstrate some or all of those principles, at a varying distance from that core.



    Web2MemeMap


    Figure 1 shows a "meme map" of Web 2.0 that was developed at a brainstorming session during FOO Camp, a conference at O'Reilly Media. It's very much a work in progress, but shows the many ideas that radiate out from the Web 2.0 core.


    For example, at the first Web 2.0 conference, in October 2004, John Battelle and I listed a preliminary set of principles in our opening talk. The first of those principles was "The web as platform." Yet that was also a rallying cry of Web 1.0 darling Netscape, which went down in flames after a heated battle with Microsoft. What's more, two of our initial Web 1.0 exemplars, DoubleClick and Akamai, were both pioneers in treating the web as a platform. People don't often think of it as "web services", but in fact, ad serving was the first widely deployed web service, and the first widely deployed "mashup" (to use another term that has gained currency of late). Every banner ad is served as a seamless cooperation between two websites, delivering an integrated page to a reader on yet another computer. Akamai also treats the network as the platform, and at a deeper level of the stack, building a transparent caching and content delivery network that eases bandwidth congestion.


    Nonetheless, these pioneers provided useful contrasts because later entrants have taken their solution to the same problem even further, understanding something deeper about the nature of the new platform. Both DoubleClick and Akamai were Web 2.0 pioneers, yet we can also see how it's possible to realize more of the possibilities by embracing additional Web 2.0 design patterns.


    Let's drill down for a moment into each of these three cases, teasing out some of the essential elements of difference.


    Netscape vs. Google


    If Netscape was the standard bearer for Web 1.0, Google is most certainly the standard bearer for Web 2.0, if only because their respective IPOs were defining events for each era. So let's start with a comparison of these two companies and their positioning.


    Netscape framed "the web as platform" in terms of the old software paradigm: their flagship product was the web browser, a desktop application, and their strategy was to use their dominance in the browser market to establish a market for high-priced server products. Control over standards for displaying content and applications in the browser would, in theory, give Netscape the kind of market power enjoyed by Microsoft in the PC market. Much like the "horseless carriage" framed the automobile as an extension of the familiar, Netscape promoted a "webtop" to replace the desktop, and planned to populate that webtop with information updates and applets pushed to the webtop by information providers who would purchase Netscape servers.


    In the end, both web browsers and web servers turned out to be commodities, and value moved "up the stack" to services delivered over the web platform.


    Google, by contrast, began its life as a native web application, never sold or packaged, but delivered as a service, with customers paying, directly or indirectly, for the use of that service. None of the trappings of the old software industry are present. No scheduled software releases, just continuous improvement. No licensing or sale, just usage. No porting to different platforms so that customers can run the software on their own equipment, just a massively scalable collection of commodity PCs running open source operating systems plus homegrown applications and utilities that no one outside the company ever gets to see.


    At bottom, Google requires a competency that Netscape never needed: database management. Google isn't just a collection of software tools, it's a specialized database. Without the data, the tools are useless; without the software, the data is unmanageable. Software licensing and control over APIs--the lever of power in the previous era--is irrelevant because the software never need be distributed but only performed, and also because without the ability to collect and manage the data, the software is of little use. In fact, the value of the software is proportional to the scale and dynamism of the data it helps to manage.


    Google's service is not a server--though it is delivered by a massive collection of internet servers--nor a browser--though it is experienced by the user within the browser. Nor does its flagship search service even host the content that it enables users to find. Much like a phone call, which happens not just on the phones at either end of the call, but on the network in between, Google happens in the space between browser and search engine and destination content server, as an enabler or middleman between the user and his or her online experience.


    While both Netscape and Google could be described as software companies, it's clear that Netscape belonged to the same software world as Lotus, Microsoft, Oracle, SAP, and other companies that got their start in the 1980's software revolution, while Google's fellows are other internet applications like eBay, Amazon, Napster, and yes, DoubleClick and Akamai.



    DoubleClick vs. Overture and AdSense


    Like Google, DoubleClick is a true child of the internet era. It harnesses software as a service, has a core competency in data management, and, as noted above, was a pioneer in web services long before web services even had a name. However, DoubleClick was ultimately limited by its business model. It bought into the '90s notion that the web was about publishing, not participation; that advertisers, not consumers, ought to call the shots; that size mattered, and that the internet was increasingly being dominated by the top websites as measured by MediaMetrix and other web ad scoring companies.


    As a result, DoubleClick proudly cites on its website "over 2000 successful implementations" of its software. Yahoo! Search Marketing (formerly Overture) and Google AdSense, by contrast, already serve hundreds of thousands of advertisers apiece.


    Overture and Google's success came from an understanding of what Chris Anderson refers to as "the long tail," the collective power of the small sites that make up the bulk of the web's content. DoubleClick's offerings require a formal sales contract, limiting their market to the few thousand largest websites. Overture and Google figured out how to enable ad placement on virtually any web page. What's more, they eschewed publisher/ad-agency friendly advertising formats such as banner ads and popups in favor of minimally intrusive, context-sensitive, consumer-friendly text advertising.


    The Web 2.0 lesson: leverage customer-self service and algorithmic data management to reach out to the entire web, to the edges and not just the center, to the long tail and not just the head.










    A Platform Beats an Application Every Time


    In each of its past confrontations with rivals, Microsoft has successfully played the platform card, trumping even the most dominant applications. Windows allowed Microsoft to displace Lotus 1-2-3 with Excel, WordPerfect with Word, and Netscape Navigator with Internet Explorer.


    This time, though, the clash isn't between a platform and an application, but between two platforms, each with a radically different business model: On the one side, a single software provider, whose massive installed base and tightly integrated operating system and APIs give control over the programming paradigm; on the other, a system without an owner, tied together by a set of protocols, open standards and agreements for cooperation.


    Windows represents the pinnacle of proprietary control via software APIs. Netscape tried to wrest control from Microsoft using the same techniques that Microsoft itself had used against other rivals, and failed. But Apache, which held to the open standards of the web, has prospered. The battle is no longer unequal, a platform versus a single application, but platform versus platform, with the question being which platform, and more profoundly, which architecture, and which business model, is better suited to the opportunity ahead.


    Windows was a brilliant solution to the problems of the early PC era. It leveled the playing field for application developers, solving a host of problems that had previously bedeviled the industry. But a single monolithic approach, controlled by a single vendor, is no longer a solution, it's a problem. Communications-oriented systems, as the internet-as-platform most certainly is, require interoperability. Unless a vendor can control both ends of every interaction, the possibilities of user lock-in via software APIs are limited.


    Any Web 2.0 vendor that seeks to lock in its application gains by controlling the platform will, by definition, no longer be playing to the strengths of the platform.


    This is not to say that there are not opportunities for lock-in and competitive advantage, but we believe they are not to be found via control over software APIs and protocols. There is a new game afoot. The companies that succeed in the Web 2.0 era will be those that understand the rules of that game, rather than trying to go back to the rules of the PC software era.




    Not surprisingly, other web 2.0 success stories demonstrate this same behavior. eBay enables occasional transactions of only a few dollars between single individuals, acting as an automated intermediary. Napster (though shut down for legal reasons) built its network not by building a centralized song database, but by architecting a system in such a way that every downloader also became a server, and thus grew the network.


    Akamai vs. BitTorrent


    Like DoubleClick, Akamai is optimized to do business with the head, not the tail, with the center, not the edges. While it serves the benefit of the individuals at the edge of the web by smoothing their access to the high-demand sites at the center, it collects its revenue from those central sites.


    BitTorrent, like other pioneers in the P2P movement, takes a radical approach to internet decentralization. Every client is also a server; files are broken up into fragments that can be served from multiple locations, transparently harnessing the network of downloaders to provide both bandwidth and data to other users. The more popular the file, in fact, the faster it can be served, as there are more users providing bandwidth and fragments of the complete file.


    BitTorrent thus demonstrates a key Web 2.0 principle: the service automatically gets better the more people use it. While Akamai must add servers to improve service, every BitTorrent consumer brings his own resources to the party. There's an implicit "architecture of participation", a built-in ethic of cooperation, in which the service acts primarily as an intelligent broker, connecting the edges to each other and harnessing the power of the users themselves.


    2. Harnessing Collective Intelligence


    The central principle behind the success of the giants born in the Web 1.0 era who have survived to lead the Web 2.0 era appears to be this, that they have embraced the power of the web to harness collective intelligence:



    • Hyperlinking is the foundation of the web. As users add new content, and new sites, it is bound in to the structure of the web by other users discovering the content and linking to it. Much as synapses form in the brain, with associations becoming stronger through repetition or intensity, the web of connections grows organically as an output of the collective activity of all web users.

    • Yahoo!, the first great internet success story, was born as a catalog, or directory of links, an aggregation of the best work of thousands, then millions of web users. While Yahoo! has since moved into the business of creating many types of content, its role as a portal to the collective work of the net's users remains the core of its value.

    • Google's breakthrough in search, which quickly made it the undisputed search market leader, was PageRank, a method of using the link structure of the web rather than just the characteristics of documents to provide better search results.

    • eBay's product is the collective activity of all its users; like the web itself, eBay grows organically in response to user activity, and the company's role is as an enabler of a context in which that user activity can happen. What's more, eBay's competitive advantage comes almost entirely from the critical mass of buyers and sellers, which makes any new entrant offering similar services significantly less attractive.

    • Amazon sells the same products as competitors such as Barnesandnoble.com, and they receive the same product descriptions, cover images, and editorial content from their vendors. But Amazon has made a science of user engagement. They have an order of magnitude more user reviews, invitations to participate in varied ways on virtually every page--and even more importantly, they use user activity to produce better search results. While a Barnesandnoble.com search is likely to lead with the company's own products, or sponsored results, Amazon always leads with "most popular", a real-time computation based not only on sales but other factors that Amazon insiders call the "flow" around products. With an order of magnitude more user participation, it's no surprise that Amazon's sales also outpace competitors.


    Now, innovative companies that pick up on this insight and perhaps extend it even further, are making their mark on the web:



    • Wikipedia, an online encyclopedia based on the unlikely notion that an entry can be added by any web user, and edited by any other, is a radical experiment in trust, applying Eric Raymond's dictum (originally coined in the context of open source software) that "with enough eyeballs, all bugs are shallow," to content creation. Wikipedia is already in the top 100 websites, and many think it will be in the top ten before long. This is a profound change in the dynamics of content creation!

    • Sites like del.icio.us and Flickr, two companies that have received a great deal of attention of late, have pioneered a concept that some people call "folksonomy" (in contrast to taxonomy), a style of collaborative categorization of sites using freely chosen keywords, often referred to as tags. Tagging allows for the kind of multiple, overlapping associations that the brain itself uses, rather than rigid categories. In the canonical example, a Flickr photo of a puppy might be tagged both "puppy" and "cute"--allowing for retrieval along natural axes generated user activity.

    • Collaborative spam filtering products like Cloudmark aggregate the individual decisions of email users about what is and is not spam, outperforming systems that rely on analysis of the messages themselves.

    • It is a truism that the greatest internet success stories don't advertise their products. Their adoption is driven by "viral marketing"--that is, recommendations propagating directly from one user to another. You can almost make the case that if a site or product relies on advertising to get the word out, it isn't Web 2.0.

    • Even much of the infrastructure of the web--including the Linux, Apache, MySQL, and Perl, PHP, or Python code involved in most web servers--relies on the peer-production methods of open source, in themselves an instance of collective, net-enabled intelligence. There are more than 100,000 open source software projects listed on SourceForge.net. Anyone can add a project, anyone can download and use the code, and new projects migrate from the edges to the center as a result of users putting them to work, an organic software adoption process relying almost entirely on viral marketing.


    The lesson: Network effects from user contributions are the key to market dominance in the Web 2.0 era.



    Blogging and the Wisdom of Crowds


    One of the most highly touted features of the Web 2.0 era is the rise of blogging. Personal home pages have been around since the early days of the web, and the personal diary and daily opinion column around much longer than that, so just what is the fuss all about?


    At its most basic, a blog is just a personal home page in diary format. But as Rich Skrenta notes, the chronological organization of a blog "seems like a trivial difference, but it drives an entirely different delivery, advertising and value chain."


    One of the things that has made a difference is a technology called RSS. RSS is the most significant advance in the fundamental architecture of the web since early hackers realized that CGI could be used to create database-backed websites. RSS allows someone to link not just to a page, but to subscribe to it, with notification every time that page changes. Skrenta calls this "the incremental web." Others call it the "live web".


    Now, of course, "dynamic websites" (i.e., database-backed sites with dynamically generated content) replaced static web pages well over ten years ago. What's dynamic about the live web are not just the pages, but the links. A link to a weblog is expected to point to a perennially changing page, with "permalinks" for any individual entry, and notification for each change. An RSS feed is thus a much stronger link than, say a bookmark or a link to a single page.










    The Architecture of Participation


    Some systems are designed to encourage participation. In his paper, The Cornucopia of the Commons, Dan Bricklin noted that there are three ways to build a large database. The first, demonstrated by Yahoo!, is to pay people to do it. The second, inspired by lessons from the open source community, is to get volunteers to perform the same task. The Open Directory Project, an open source Yahoo competitor, is the result. But Napster demonstrated a third way. Because Napster set its defaults to automatically serve any music that was downloaded, every user automatically helped to build the value of the shared database. This same approach has been followed by all other P2P file sharing services.


    One of the key lessons of the Web 2.0 era is this: Users add value. But only a small percentage of users will go to the trouble of adding value to your application via explicit means. Therefore, Web 2.0 companies set inclusive defaults for aggregating user data and building value as a side-effect of ordinary use of the application. As noted above, they build systems that get better the more people use them.


    Mitch Kapor once noted that "architecture is politics." Participation is intrinsic to Napster, part of its fundamental architecture.


    This architectural insight may also be more central to the success of open source software than the more frequently cited appeal to volunteerism. The architecture of the internet, and the World Wide Web, as well as of open source software projects like Linux, Apache, and Perl, is such that users pursuing their own "selfish" interests build collective value as an automatic byproduct. Each of these projects has a small core, well-defined extension mechanisms, and an approach that lets any well-behaved component be added by anyone, growing the outer layers of what Larry Wall, the creator of Perl, refers to as "the onion." In other words, these technologies demonstrate network effects, simply through the way that they have been designed.


    These projects can be seen to have a natural architecture of participation. But as Amazon demonstrates, by consistent effort (as well as economic incentives such as the Associates program), it is possible to overlay such an architecture on a system that would not normally seem to possess it.




    RSS also means that the web browser is not the only means of viewing a web page. While some RSS aggregators, such as Bloglines, are web-based, others are desktop clients, and still others allow users of portable devices to subscribe to constantly updated content.


    RSS is now being used to push not just notices of new blog entries, but also all kinds of data updates, including stock quotes, weather data, and photo availability. This use is actually a return to one of its roots: RSS was born in 1997 out of the confluence of Dave Winer's "Really Simple Syndication" technology, used to push out blog updates, and Netscape's "Rich Site Summary", which allowed users to create custom Netscape home pages with regularly updated data flows. Netscape lost interest, and the technology was carried forward by blogging pioneer Userland, Winer's company. In the current crop of applications, we see, though, the heritage of both parents.


    But RSS is only part of what makes a weblog different from an ordinary web page. Tom Coates remarks on the significance of the permalink:


    It may seem like a trivial piece of functionality now, but it was effectively the device that turned weblogs from an ease-of-publishing phenomenon into a conversational mess of overlapping communities. For the first time it became relatively easy to gesture directly at a highly specific post on someone else's site and talk about it. Discussion emerged. Chat emerged. And - as a result - friendships emerged or became more entrenched. The permalink was the first - and most successful - attempt to build bridges between weblogs.

    In many ways, the combination of RSS and permalinks adds many of the features of NNTP, the Network News Protocol of the Usenet, onto HTTP, the web protocol. The "blogosphere" can be thought of as a new, peer-to-peer equivalent to Usenet and bulletin-boards, the conversational watering holes of the early internet. Not only can people subscribe to each others' sites, and easily link to individual comments on a page, but also, via a mechanism known as trackbacks, they can see when anyone else links to their pages, and can respond, either with reciprocal links, or by adding comments.


    Interestingly, two-way links were the goal of early hypertext systems like Xanadu. Hypertext purists have celebrated trackbacks as a step towards two way links. But note that trackbacks are not properly two-way--rather, they are really (potentially) symmetrical one-way links that create the effect of two way links. The difference may seem subtle, but in practice it is enormous. Social networking systems like Friendster, Orkut, and LinkedIn, which require acknowledgment by the recipient in order to establish a connection, lack the same scalability as the web. As noted by Caterina Fake, co-founder of the Flickr photo sharing service, attention is only coincidentally reciprocal. (Flickr thus allows users to set watch lists--any user can subscribe to any other user's photostream via RSS. The object of attention is notified, but does not have to approve the connection.)


    If an essential part of Web 2.0 is harnessing collective intelligence, turning the web into a kind of global brain, the blogosphere is the equivalent of constant mental chatter in the forebrain, the voice we hear in all of our heads. It may not reflect the deep structure of the brain, which is often unconscious, but is instead the equivalent of conscious thought. And as a reflection of conscious thought and attention, the blogosphere has begun to have a powerful effect.


    First, because search engines use link structure to help predict useful pages, bloggers, as the most prolific and timely linkers, have a disproportionate role in shaping search engine results. Second, because the blogging community is so highly self-referential, bloggers paying attention to other bloggers magnifies their visibility and power. The "echo chamber" that critics decry is also an amplifier.


    If it were merely an amplifier, blogging would be uninteresting. But like Wikipedia, blogging harnesses collective intelligence as a kind of filter. What James Suriowecki calls "the wisdom of crowds" comes into play, and much as PageRank produces better results than analysis of any individual document, the collective attention of the blogosphere selects for value.


    While mainstream media may see individual blogs as competitors, what is really unnerving is that the competition is with the blogosphere as a whole. This is not just a competition between sites, but a competition between business models. The world of Web 2.0 is also the world of what Dan Gillmor calls "we, the media," a world in which "the former audience", not a few people in a back room, decides what's important.


    3. Data is the Next Intel Inside


    Every significant internet application to date has been backed by a specialized database: Google's web crawl, Yahoo!'s directory (and web crawl), Amazon's database of products, eBay's database of products and sellers, MapQuest's map databases, Napster's distributed song database. As Hal Varian remarked in a personal conversation last year, "SQL is the new HTML." Database management is a core competency of Web 2.0 companies, so much so that we have sometimes referred to these applications as "infoware" rather than merely software.


    This fact leads to a key question: Who owns the data?


    In the internet era, one can already see a number of cases where control over the database has led to market control and outsized financial returns. The monopoly on domain name registry initially granted by government fiat to Network Solutions (later purchased by Verisign) was one of the first great moneymakers of the internet. While we've argued that business advantage via controlling software APIs is much more difficult in the age of the internet, control of key data sources is not, especially if those data sources are expensive to create or amenable to increasing returns via network effects.


    Look at the copyright notices at the base of every map served by MapQuest, maps.yahoo.com, maps.msn.com, or maps.google.com, and you'll see the line "Maps copyright NavTeq, TeleAtlas," or with the new satellite imagery services, "Images copyright Digital Globe." These companies made substantial investments in their databases (NavTeq alone reportedly invested $750 million to build their database of street addresses and directions. Digital Globe spent $500 million to launch their own satellite to improve on government-supplied imagery.) NavTeq has gone so far as to imitate Intel's familiar Intel Inside logo: Cars with navigation systems bear the imprint, "NavTeq Onboard." Data is indeed the Intel Inside of these applications, a sole source component in systems whose software infrastructure is largely open source or otherwise commodified.


    The now hotly contested web mapping arena demonstrates how a failure to understand the importance of owning an application's core data will eventually undercut its competitive position. MapQuest pioneered the web mapping category in 1995, yet when Yahoo!, and then Microsoft, and most recently Google, decided to enter the market, they were easily able to offer a competing application simply by licensing the same data.


    Contrast, however, the position of Amazon.com. Like competitors such as Barnesandnoble.com, its original database came from ISBN registry provider R.R. Bowker. But unlike MapQuest, Amazon relentlessly enhanced the data, adding publisher-supplied data such as cover images, table of contents, index, and sample material. Even more importantly, they harnessed their users to annotate the data, such that after ten years, Amazon, not Bowker, is the primary source for bibliographic data on books, a reference source for scholars and librarians as well as consumers. Amazon also introduced their own proprietary identifier, the ASIN, which corresponds to the ISBN where one is present, and creates an equivalent namespace for products without one. Effectively, Amazon "embraced and extended" their data suppliers.


    Imagine if MapQuest had done the same thing, harnessing their users to annotate maps and directions, adding layers of value. It would have been much more difficult for competitors to enter the market just by licensing the base data.


    The recent introduction of Google Maps provides a living laboratory for the competition between application vendors and their data suppliers. Google's lightweight programming model has led to the creation of numerous value-added services in the form of mashups that link Google Maps with other internet-accessible data sources. Paul Rademacher's housingmaps.com, which combines Google Maps with Craigslist apartment rental and home purchase data to create an interactive housing search tool, is the pre-eminent example of such a mashup.


    At present, these mashups are mostly innovative experiments, done by hackers. But entrepreneurial activity follows close behind. And already, one can see that for at least one class of developer, Google has taken the role of data source away from Navteq and inserted themselves as a favored intermediary. We expect to see battles between data suppliers and application vendors in the next few years, as both realize just how important certain classes of data will become as building blocks for Web 2.0 applications.


    The race is on to own certain classes of core data: location, identity, calendaring of public events, product identifiers and namespaces. In many cases, where there is significant cost to create the data, there may be an opportunity for an Intel Inside style play, with a single source for the data. In others, the winner will be the company that first reaches critical mass via user aggregation, and turns that aggregated data into a system service.


    For example, in the area of identity, PayPal, Amazon's 1-click, and the millions of users of communications systems, may all be legitimate contenders to build a network-wide identity database. (In this regard, Google's recent attempt to use cell phone numbers as an identifier for Gmail accounts may be a step towards embracing and extending the phone system.) Meanwhile, startups like Sxip are exploring the potential of federated identity, in quest of a kind of "distributed 1-click" that will provide a seamless Web 2.0 identity subsystem. In the area of calendaring, EVDB is an attempt to build the world's largest shared calendar via a wiki-style architecture of participation. While the jury's still out on the success of any particular startup or approach, it's clear that standards and solutions in these areas, effectively turning certain classes of data into reliable subsystems of the "internet operating system", will enable the next generation of applications.


    A further point must be noted with regard to data, and that is user concerns about privacy and their rights to their own data. In many of the early web applications, copyright is only loosely enforced. For example, Amazon lays claim to any reviews submitted to the site, but in the absence of enforcement, people may repost the same review elsewhere. However, as companies begin to realize that control over data may be their chief source of competitive advantage, we may see heightened attempts at control.


    Much as the rise of proprietary software led to the Free Software movement, we expect the rise of proprietary databases to result in a Free Data movement within the next decade. One can see early signs of this countervailing trend in open data projects such as Wikipedia, the Creative Commons, and in software projects like Greasemonkey, which allow users to take control of how data is displayed on their computer.



    4. End of the Software Release Cycle


    As noted above in the discussion of Google vs. Netscape, one of the defining characteristics of internet era software is that it is delivered as a service, not as a product. This fact leads to a number of fundamental changes in the business model of such a company:



    1. Operations must become a core competency. Google's or Yahoo!'s expertise in product development must be matched by an expertise in daily operations. So fundamental is the shift from software as artifact to software as service that the software will cease to perform unless it is maintained on a daily basis. Google must continuously crawl the web and update its indices, continuously filter out link spam and other attempts to influence its results, continuously and dynamically respond to hundreds of millions of asynchronous user queries, simultaneously matching them with context-appropriate advertisements.

      It's no accident that Google's system administration, networking, and load balancing techniques are perhaps even more closely guarded secrets than their search algorithms. Google's success at automating these processes is a key part of their cost advantage over competitors.


      It's also no accident that scripting languages such as Perl, Python, PHP, and now Ruby, play such a large role at web 2.0 companies. Perl was famously described by Hassan Schroeder, Sun's first webmaster, as "the duct tape of the internet." Dynamic languages (often called scripting languages and looked down on by the software engineers of the era of software artifacts) are the tool of choice for system and network administrators, as well as application developers building dynamic systems that require constant change.



    2. Users must be treated as co-developers, in a reflection of open source development practices (even if the software in question is unlikely to be released under an open source license.) The open source dictum, "release early and release often" in fact has morphed into an even more radical position, "the perpetual beta," in which the product is developed in the open, with new features slipstreamed in on a monthly, weekly, or even daily basis. It's no accident that services such as Gmail, Google Maps, Flickr, del.icio.us, and the like may be expected to bear a "Beta" logo for years at a time.

      Real time monitoring of user behavior to see just which new features are used, and how they are used, thus becomes another required core competency. A web developer at a major online service remarked: "We put up two or three new features on some part of the site every day, and if users don't adopt them, we take them down. If they like them, we roll them out to the entire site."


      Cal Henderson, the lead developer of Flickr, recently revealed that they deploy new builds up to every half hour. This is clearly a radically different development model! While not all web applications are developed in as extreme a style as Flickr, almost all web applications have a development cycle that is radically unlike anything from the PC or client-server era. It is for this reason that a recent ZDnet editorial concluded that Microsoft won't be able to beat Google: "Microsoft's business model depends on everyone upgrading their computing environment every two to three years. Google's depends on everyone exploring what's new in their computing environment every day."




    While Microsoft has demonstrated enormous ability to learn from and ultimately best its competition, there's no question that this time, the competition will require Microsoft (and by extension, every other existing software company) to become a deeply different kind of company. Native Web 2.0 companies enjoy a natural advantage, as they don't have old patterns (and corresponding business models and revenue sources) to shed.










    A Web 2.0 Investment Thesis


    Venture capitalist Paul Kedrosky writes: "The key is to find the actionable investments where you disagree with the consensus". It's interesting to see how each Web 2.0 facet involves disagreeing with the consensus: everyone was emphasizing keeping data private, Flickr/Napster/et al. make it public. It's not just disagreeing to be disagreeable (pet food! online!), it's disagreeing where you can build something out of the differences. Flickr builds communities, Napster built breadth of collection.


    Another way to look at it is that the successful companies all give up something expensive but considered critical to get something valuable for free that was once expensive. For example, Wikipedia gives up central editorial control in return for speed and breadth. Napster gave up on the idea of "the catalog" (all the songs the vendor was selling) and got breadth. Amazon gave up on the idea of having a physical storefront but got to serve the entire world. Google gave up on the big customers (initially) and got the 80% whose needs weren't being met. There's something very aikido (using your opponent's force against them) in saying "you know, you're right--absolutely anyone in the whole world CAN update this article. And guess what, that's bad news for you."


    --Nat Torkington




    5. Lightweight Programming Models


    Once the idea of web services became au courant, large companies jumped into the fray with a complex web services stack designed to create highly reliable programming environments for distributed applications.


    But much as the web succeeded precisely because it overthrew much of hypertext theory, substituting a simple pragmatism for ideal design, RSS has become perhaps the single most widely deployed web service because of its simplicity, while the complex corporate web services stacks have yet to achieve wide deployment.


    Similarly, Amazon.com's web services are provided in two forms: one adhering to the formalisms of the SOAP (Simple Object Access Protocol) web services stack, the other simply providing XML data over HTTP, in a lightweight approach sometimes referred to as REST (Representational State Transfer). While high value B2B connections (like those between Amazon and retail partners like ToysRUs) use the SOAP stack, Amazon reports that 95% of the usage is of the lightweight REST service.


    This same quest for simplicity can be seen in other "organic" web services. Google's recent release of Google Maps is a case in point. Google Maps' simple AJAX (Javascript and XML) interface was quickly decrypted by hackers, who then proceeded to remix the data into new services.


    Mapping-related web services had been available for some time from GIS vendors such as ESRI as well as from MapQuest and Microsoft MapPoint. But Google Maps set the world on fire because of its simplicity. While experimenting with any of the formal vendor-supported web services required a formal contract between the parties, the way Google Maps was implemented left the data for the taking, and hackers soon found ways to creatively re-use that data.


    There are several significant lessons here:



    1. Support lightweight programming models that allow for loosely coupled systems. The complexity of the corporate-sponsored web services stack is designed to enable tight coupling. While this is necessary in many cases, many of the most interesting applications can indeed remain loosely coupled, and even fragile. The Web 2.0 mindset is very different from the traditional IT mindset!

    2. Think syndication, not coordination. Simple web services, like RSS and REST-based web services, are about syndicating data outwards, not controlling what happens when it gets to the other end of the connection. This idea is fundamental to the internet itself, a reflection of what is known as the end-to-end principle.

    3. Design for "hackability" and remixability. Systems like the original web, RSS, and AJAX all have this in common: the barriers to re-use are extremely low. Much of the useful software is actually open source, but even when it isn't, there is little in the way of intellectual property protection. The web browser's "View Source" option made it possible for any user to copy any other user's web page; RSS was designed to empower the user to view the content he or she wants, when it's wanted, not at the behest of the information provider; the most successful web services are those that have been easiest to take in new directions unimagined by their creators. The phrase "some rights reserved," which was popularized by the Creative Commons to contrast with the more typical "all rights reserved," is a useful guidepost.


    Innovation in Assembly


    Lightweight business models are a natural concomitant of lightweight programming and lightweight connections. The Web 2.0 mindset is good at re-use. A new service like housingmaps.com was built simply by snapping together two existing services. Housingmaps.com doesn't have a business model (yet)--but for many small-scale services, Google AdSense (or perhaps Amazon associates fees, or both) provides the snap-in equivalent of a revenue model.


    These examples provide an insight into another key web 2.0 principle, which we call "innovation in assembly." When commodity components are abundant, you can create value simply by assembling them in novel or effective ways. Much as the PC revolution provided many opportunities for innovation in assembly of commodity hardware, with companies like Dell making a science out of such assembly, thereby defeating companies whose business model required innovation in product development, we believe that Web 2.0 will provide opportunities for companies to beat the competition by getting better at harnessing and integrating services provided by others.


    6. Software Above the Level of a Single Device


    One other feature of Web 2.0 that deserves mention is the fact that it's no longer limited to the PC platform. In his parting advice to Microsoft, long time Microsoft developer Dave Stutz pointed out that "Useful software written above the level of the single device will command high margins for a long time to come."


    Of course, any web application can be seen as software above the level of a single device. After all, even the simplest web application involves at least two computers: the one hosting the web server and the one hosting the browser. And as we've discussed, the development of the web as platform extends this idea to synthetic applications composed of services provided by multiple computers.


    But as with many areas of Web 2.0, where the "2.0-ness" is not something new, but rather a fuller realization of the true potential of the web platform, this phrase gives us a key insight into how to design applications and services for the new platform.


    To date, iTunes is the best exemplar of this principle. This application seamlessly reaches from the handheld device to a massive web back-end, with the PC acting as a local cache and control station. There have been many previous attempts to bring web content to portable devices, but the iPod/iTunes combination is one of the first such applications designed from the ground up to span multiple devices. TiVo is another good example.


    iTunes and TiVo also demonstrate many of the other core principles of Web 2.0. They are not web applications per se, but they leverage the power of the web platform, making it a seamless, almost invisible part of their infrastructure. Data management is most clearly the heart of their offering. They are services, not packaged applications (although in the case of iTunes, it can be used as a packaged application, managing only the user's local data.) What's more, both TiVo and iTunes show some budding use of collective intelligence, although in each case, their experiments are at war with the IP lobby's. There's only a limited architecture of participation in iTunes, though the recent addition of podcasting changes that equation substantially.


    This is one of the areas of Web 2.0 where we expect to see some of the greatest change, as more and more devices are connected to the new platform. What applications become possible when our phones and our cars are not consuming data but reporting it? Real time traffic monitoring, flash mobs, and citizen journalism are only a few of the early warning signs of the capabilities of the new platform.



    7. Rich User Experiences


    As early as Pei Wei's Viola browser in 1992, the web was being used to deliver "applets" and other kinds of active content within the web browser. Java's introduction in 1995 was framed around the delivery of such applets. JavaScript and then DHTML were introduced as lightweight ways to provide client side programmability and richer user experiences. Several years ago, Macromedia coined the term "Rich Internet Applications" (which has also been picked up by open source Flash competitor Laszlo Systems) to highlight the capabilities of Flash to deliver not just multimedia content but also GUI-style application experiences.


    However, the potential of the web to deliver full scale applications didn't hit the mainstream till Google introduced Gmail, quickly followed by Google Maps, web based applications with rich user interfaces and PC-equivalent interactivity. The collection of technologies used by Google was christened AJAX, in a seminal essay by Jesse James Garrett of web design firm Adaptive Path. He wrote:



    "Ajax isn't a technology. It's really several technologies, each flourishing in its own right, coming together in powerful new ways. Ajax incorporates:











    Web 2.0 Design Patterns


    In his book, A Pattern Language, Christopher Alexander prescribes a format for the concise description of the solution to architectural problems. He writes: "Each pattern describes a problem that occurs over and over again in our environment, and then describes the core of the solution to that problem, in such a way that you can use this solution a million times over, without ever doing it the same way twice."



    1. The Long Tail
      Small sites make up the bulk of the internet's content; narrow niches make up the bulk of internet's the possible applications. Therefore: Leverage customer-self service and algorithmic data management to reach out to the entire web, to the edges and not just the center, to the long tail and not just the head.

    2. Data is the Next Intel Inside
      Applications are increasingly data-driven. Therefore: For competitive advantage, seek to own a unique, hard-to-recreate source of data.

    3. Users Add Value
      The key to competitive advantage in internet applications is the extent to which users add their own data to that which you provide. Therefore: Don't restrict your "architecture of participation" to software development. Involve your users both implicitly and explicitly in adding value to your application.

    4. Network Effects by Default
      Only a small percentage of users will go to the trouble of adding value to your application. Therefore: Set inclusive defaults for aggregating user data as a side-effect of their use of the application.

    5. Some Rights Reserved. Intellectual property protection limits re-use and prevents experimentation. Therefore: When benefits come from collective adoption, not private restriction, make sure that barriers to adoption are low. Follow existing standards, and use licenses with as few restrictions as possible. Design for "hackability" and "remixability."

    6. The Perpetual Beta
      When devices and programs are connected to the internet, applications are no longer software artifacts, they are ongoing services. Therefore: Don't package up new features into monolithic releases, but instead add them on a regular basis as part of the normal user experience. Engage your users as real-time testers, and instrument the service so that you know how people use the new features.

    7. Cooperate, Don't Control
      Web 2.0 applications are built of a network of cooperating data services. Therefore: Offer web services interfaces and content syndication, and re-use the data services of others. Support lightweight programming models that allow for loosely-coupled systems.

    8. Software Above the Level of a Single Device
      The PC is no longer the only access device for internet applications, and applications that are limited to a single device are less valuable than those that are connected. Therefore: Design your application from the get-go to integrate services across handheld devices, PCs, and internet servers.




    AJAX is also a key component of Web 2.0 applications such as Flickr, now part of Yahoo!, 37signals' applications basecamp and backpack, as well as other Google applications such as Gmail and Orkut. We're entering an unprecedented period of user interface innovation, as web developers are finally able to build web applications as rich as local PC-based applications.


    Interestingly, many of the capabilities now being explored have been around for many years. In the late '90s, both Microsoft and Netscape had a vision of the kind of capabilities that are now finally being realized, but their battle over the standards to be used made cross-browser applications difficult. It was only when Microsoft definitively won the browser wars, and there was a single de-facto browser standard to write to, that this kind of application became possible. And while Firefox has reintroduced competition to the browser market, at least so far we haven't seen the destructive competition over web standards that held back progress in the '90s.


    We expect to see many new web applications over the next few years, both truly novel applications, and rich web reimplementations of PC applications. Every platform change to date has also created opportunities for a leadership change in the dominant applications of the previous platform.


    Gmail has already provided some interesting innovations in email, combining the strengths of the web (accessible from anywhere, deep database competencies, searchability) with user interfaces that approach PC interfaces in usability. Meanwhile, other mail clients on the PC platform are nibbling away at the problem from the other end, adding IM and presence capabilities. How far are we from an integrated communications client combining the best of email, IM, and the cell phone, using VoIP to add voice capabilities to the rich capabilities of web applications? The race is on.


    It's easy to see how Web 2.0 will also remake the address book. A Web 2.0-style address book would treat the local address book on the PC or phone merely as a cache of the contacts you've explicitly asked the system to remember. Meanwhile, a web-based synchronization agent, Gmail-style, would remember every message sent or received, every email address and every phone number used, and build social networking heuristics to decide which ones to offer up as alternatives when an answer wasn't found in the local cache. Lacking an answer there, the system would query the broader social network.


    A Web 2.0 word processor would support wiki-style collaborative editing, not just standalone documents. But it would also support the rich formatting we've come to expect in PC-based word processors. Writely is a good example of such an application, although it hasn't yet gained wide traction.


    Nor will the Web 2.0 revolution be limited to PC applications. Salesforce.com demonstrates how the web can be used to deliver software as a service, in enterprise scale applications such as CRM.


    The competitive opportunity for new entrants is to fully embrace the potential of Web 2.0. Companies that succeed will create applications that learn from their users, using an architecture of participation to build a commanding advantage not just in the software interface, but in the richness of the shared data.


    Core Competencies of Web 2.0 Companies


    In exploring the seven principles above, we've highlighted some of the principal features of Web 2.0. Each of the examples we've explored demonstrates one or more of those key principles, but may miss others. Let's close, therefore, by summarizing what we believe to be the core competencies of Web 2.0 companies:



    • Services, not packaged software, with cost-effective scalability

    • Control over unique, hard-to-recreate data sources that get richer as more people use them

    • Trusting users as co-developers

    • Harnessing collective intelligence

    • Leveraging the long tail through customer self-service

    • Software above the level of a single device

    • Lightweight user interfaces, development models, AND business models


    The next time a company claims that it's "Web 2.0," test their features against the list above. The more points they score, the more they are worthy of the name. Remember, though, that excellence in one area may be more telling than some small steps in all seven.


    Tim O'Reilly
    O’Reilly Media, Inc., tim@oreilly.com
    President and CEO






Posted on October 20, 2006 11:12 PM | | | Comments (0) | | TrackBacks (0)

最近互联网上出现很多网站,可能其中有一部分是你没听说过的,这也是我列举这些站点的目的。我不想列举想flickr这样已经很有名气的网站,尽管它是否知名还存争议。

第一,http://www.meebo.com 一个小暴发户网站,它现在收购了http://www.trillian.cc ,它把Yahoo! Messanger、Jabber、Gtalk、AIM、ICQ和MSN几款流行的即时通讯软件整合在一起,支持多款软件之间的信息互通。

第二,http://www.rememberthemilk.com 一个典型的web 2.0 网站。如果你经常忘记做事情,你就需要这个网站,它支持手机、邮件和即时通讯等工具的提醒定制功能。

第三,http://www.blinklist.com 这个网站很有可能被关闭了,这是一个书签管理网站,和del.icio.us是竞争关系。但是这个网站有很好的UI设计,一些独特的功能,是的del.icio.us黯然失色不少。经常浏览这个网站看看它有哪些新的功能。

第四,http://www.digg.com 许多人称digg.com是slashdot.org的终结者,这句话可能是对的。Digg.com是一个很好的科技新闻聚合中心,全部依靠用户的参与,而没有任何编辑行为。

第五,http://www.clusty.com Clusty.com可能是永远在google阴影笼罩下的小搜索引擎,但同样值得看看。Clusty(强健的)就像它的意思一样,提供搜索结果的分类,围绕你的搜索目标分成多种不同的类别,这样便于你搜索你想要的信息。此外还有一堆好的特色功能只能你尝试。

第六,http://www.writely.com 文本处理工具的网络版?它的产生是一种巧合。Writely是完美的网络图书馆处理文本工具,信息的不管它的可用性如何,但它确实很酷。

第七,http://www.last.fm Last.fm是很难描述的,它一部分是社会性音乐书签,一部分像个人音乐书签。我认为,如果你电脑里的音乐很多,Last.fm会是你音乐管理的好助手。

第八,http://www.pixel2life.com 是所有事物的实用指南,它拥有庞大的数据库,几乎拥有所有计算机相关的指南,从系统冲突解决到微软的Outlook如何使用等。

第九,http://www.blummy.com 顶呱呱网。Blummy.com提供一个独特的方式保存和共享书签,如果你有很多书签需要管理,你打开这个网站就知道它的好。

第十,http://www.hipcal.com Hipcal是web 2.0类别的网站。主要提供在线日历和提醒功能。

Posted on October 21, 2006 6:45 PM | | | Comments (0) | | TrackBacks (0)

1. 界面规范
1.1. 总体原则
l 以用户为中心。设计由用户控制的界面,而不是界面控制用户。
l 清楚一致的设计。所有界面的风格保持一致,所有具有相同含义的术语保持一致,且易于理解
l 拥有良好的直觉特征。以用户所熟悉的现实世界事务的抽象来给用户暗示和隐喻,来帮助用户能迅速学会软件的使用。

Continue reading "网页界面设计规范(转)" »

Posted on October 21, 2006 6:53 PM | | | Comments (0) | | TrackBacks (0)

我的共享空间

Posted on October 21, 2006 10:02 PM | | | Comments (0) | | TrackBacks (0)
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